So, maybe we should declare a Design Day and everyone in the training/education Blogosphere blogs about Good Design and not about technology. (I know we have the Big Question...but maybe this could be seperate.)I hereby take him up on his challenge.
My take on good design is that it needs to be (in order of importance)
- Relevant. The learning needs to be something that the learner needs and can use. Don't get bogged down explaining corporate philosophy and value to the shareholder
- Timely. This goes hand in hand with relevancy. It has to be made available when the learner needs it, not when the LMS says he or she can attend. I know this doesn't really get to design and I am flirting with technology discussion, but I think the design issue here is how the material is developed. Is it chunked appropriately so that it can be digested in little bits and can be easily searched to locate the critical learning bit when it is needed.
- Engaging. What passes for engaging in most training is really just something to keep learners from falling asleep in their seats. True learning does not occur unless the learner can actively try out what is being taught. The closer to reality the better.